Listen. Decode. Respond. 

Alone on a coastal platform, you guide sailors through the seas.
Each night, signals arrive in morse — short loops asking for coordinates, relaying alerts, or issuing warnings.
It’s your job to decode the transmissions and act on them

Made in 72 hours for the 2025 GMTK Jam with the theme "Loop"


  • Decode the signals received in looped transmission;
  • Replicate the transmission to confirm it;
  • Check the Employee’s Handbook to figure out the meaning;
  • Use your tools — like a GPS system or radio transmitter — to respond.


    • Nights – Learn your tools and systems one by one as you progress through the nights;
    • Endless – Race against time to respond to as many transmissions as possible before your shift ends;

    Dev's highscore in endless mode

    • lucaju: 19
    • sonsorei : 02 (he's gifted in other ways)


    • Press [SPACEBAR] to insert a dot ".";
    • Hold [SPACEBAR] to insert a dash "-";
    • Press [BACKSPACE] to delete a character;
    • Just wait to separate the letters with a "/"
    • Press [ENTER] to verify a word
    • Click on the itens to open their system.
    • Press [TAB] to quickly open the Employee's Handbook;


    StatusReleased
    PlatformsHTML5
    Rating
    Rated 5.0 out of 5 stars
    (3 total ratings)
    Authorslucaju, sonsorei
    GenrePuzzle, Simulation
    Made withGodot, Audacity, ChipTone
    Tags3D, Atmospheric, Immersive, Low-poly, Management, morse, No AI, Singleplayer
    Average sessionA few minutes
    LanguagesEnglish
    InputsKeyboard, Mouse

    Comments

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    Hey, I'm one of your reviewers in the coursera project. Just wanted to say you did such a good work, in just 72 hours nonetheless! I really would love to play the complete game if you decide to further improve it, it was so much fun! It would be such a fun way to learn morse code as well :D

    Heyy! Thank you so much!
    It's kinda funny that we never intended to "teach morse" with the game, but by playing you end up familiarizing yourself with the system and memorizing some codes. It might be interesting to expand the game with this in mind...