Post Jam Update


Hey!

With the end of the jam I decided to update the game with some minor changes. I worked on the game's balance, adjusting enemy health and damage and the timing of each stations. I also made a couple of small adjustments to the UI, such as placing the objective at the start of the game, and drawing attention to the main controls.

Once again I'd like to thank everyone that played and rated Overforged. Getting #129, specially with 163 ratings, is an amazing achievement. I'm really happy for getting such a high rating in the Game Design, and if you liked the Audio of the game, please go check it out the rest of MadTrick's work!

Even though there are a lot of features and fixes I want to add to the game, I decided to let it rest for a bit. In a way, I like having it preserved as close as the jam version as possible. But maybe - in the future - I'll revisit the ideas and mechanics of Overforged in another project

It was an incredible adventure. Until next time!

Files

Web.zip Play in browser
4 days ago
Overforged v1.1 - Linux.zip 43 MB
4 days ago
Overforged v1.1 - Windows.zip 49 MB
4 days ago
Overforged Jam's Version - Windows.zip 49 MB
4 days ago

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